been slowly working on implementing .mo/MOC5 demuxing support to ffmpeg! I was able to successfully figure out the header format and go through all packets, but it’s very much messed up :(

researching a few other efforts, it looks like the existing implementation of the video codec upstream is more geared towards DS (VSX1, apparently) compared to 3DS/Wii (VSX2) - will have to toy around and see!

It very much worries me on how to approach upstreaming this - definitely don’t feel like I know what they’re expecting if I were to submit patches

alas, that’s something to worry about later 😅

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